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Old May 12, 2007, 06:00 PM // 18:00   #1
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Default air/water ele

im thinking about making a ele that focus's on air and water.does anybody have a good skill set for it?

p.s. i have no elite skills
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Old May 12, 2007, 08:45 PM // 20:45   #2
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That questions is probably best asked in the *Elementalist* Forum section. You can also browse the stickied thread in that section that contains lists of different builds.

If you can't find something you like, you can always post a thread in that section asking for some suggestions for an Air/Water build.

Here is the forum section, if you couldn't find it earlier:
http://www.guildwarsguru.com/forum/f...play.php?f=205

i hope you can find something you like!
cheers.

Last edited by Batou of Nine; May 12, 2007 at 08:55 PM // 20:55..
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Old May 13, 2007, 02:29 PM // 14:29   #3
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I'd suggest a water build. Splitting attributes on an ele is possible, but it's better not to.
Assuming you have all three campaigns
Water Attunement
Glyph of Lesser Energy
Freezing Gust
Frozen Burst
Deep Freeze
Ice Spikes
Aususpicious Incantation
Ressurection Signet.

I really suggest getting an elite though. Icy Shackles, Water Trident and Shatterstone fit in quite well.
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Old May 13, 2007, 03:00 PM // 15:00   #4
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sorry i only have the first guildwars.
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Old May 13, 2007, 10:02 PM // 22:02   #5
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Here is one I used to use. I agree with Thomas that maxing one stat is generally better, but if you REALLY want to mix air and water

Blurred Vision
Maelstorm
Ice Spikes
Res
Lightening Strike
Lightening Orb
Glyph of Lesser Energy
Air Attunement

Just spam orb and strike for damage, use Maelstorm for the interupt, and ice spikes right afterward to keep things from running right away from maelstorm.
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